Monday, September 14, 2015

Week 9 Dieselpunk Helmet

Forgot to post this yesterday but here is where the helmet is at with its textures. Completely remade the normals smoothing out the detail that was in the helmet and mask, it was cool but didnt fit with the look of it all that much as it was too rough looking. I also scaled up the head from the neck a little after critics from Dylan. Im thinking i might mess with the spec a bit so it has just a little more shine on the worn areas.





Sunday, September 13, 2015

week 9 concrete column (updated)


Here is the column with its textures and base now im pretty happy with how this has turned out now. Think im about done with this asset now but i may still make a few minor changes.(updated with some tweeks to the spec)






Saturday, September 12, 2015

week 9 Concrete column

Here is where the concrete column sits with its textures. Ive made some changes to its damage and silhouette completely remade the rebar as the old ones for some reason had some weird mesh problems. the ground and the rubble pile i am refining and will update with when i have them.